Game Changers

Game Changers

English | 2016 | ISBN: 1925344509 | 272 Pages | EPUB | 2.8 MB

These days everyone has access to games on our smartphones, and nearly everyone has played some kind of electronic game. What now defines 'a gamer'? What attracts so many to gaming? And can games be considered an art form?
Online, predominantly male 'trolls' have targeted women and others who've spoken out against sexual harassment in the boys' club industry, as well as misogyny and lack of representation in many of the most popular games. In Game Changers, Dan Golding and Leena van Deventer take a look at these conflicts, interview key participants overseas and in Australia, talk to Australian industry professionals and gaming journos, and examine how gaming culture is growing, diversifying and changing for the better.


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